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Moving boulders in rpg maker mv yanfly
Moving boulders in rpg maker mv yanfly












I could see people creating animated sunbeams for forests with this as well, and being able to set that Blend mode to Additive would make the sunray pop and shine as it should as well. I wanted to see how well it could work using lighting effects and animations, and I was very impressed. I post this not to try and show off anything, but to encourage people to definitely try out Yanfly's plugin. This is what they really look like: - they simply move up and down at varying speeds, hues, opacities, and sizes (all done through the doodad plugin!). The wisps also seem a lot more animated than simply moving up and down because of compression. Setting their blend from Normal to Additive really made them pop and look like they were glowing. The darkness is simply a opaque dark box made in Photoshop with the dark box erased with 100px brush in places where I was going to place wisps, this is why the wisps are so bright and vibrant despite the darkness, it's because they're placed in areas where there is no darkness overlay. Almost limitless possibilities.Īs a sidenote, this screenshot is not 100% Doodad'd. and it not being compatible with RPG Maker. Anyone that parallax maps knows the pain of trying to accomplish lighting and coming across a really great effect using Multiply, Screen, etc. Insanely good optimization on Yanfly's part.Ĭhanging the Blend mode has some great effects and it's fantastic that it works the way that it does. This map has about 70 of these animated not-so-lightweight animations going on and it doesn't jump my CPU or RAM usage at all. They are animated doodads, which were actually very very easy to create. The wisps are placed using the Grid-Free Doodad plugin you can find here:














Moving boulders in rpg maker mv yanfly